Inventor of the Future
This workshop was created by IFIA and ABIPIR with the main goal to implant the culture of inventions and innovation in the children and teenagers’ minds by teaching them all the processes and concepts (patents, prototypes, Science, Technology and Engineering – STEM etc.) needed to become a future, or even an immediate Inventor, in a playful way of learning by using the EducaInnova characters.
Educainnova – Entrepreneur Creativity and Mind Workout
The workshop aims to develop in participants the required competence to find and undertake creative solutions for problems in the form of processes, products and services using the scientific principles of neuroscience;
Successful Inventors in 8 Steps
This workshop aims to promote The development of the skills of the participants to use the tool “ Genome of Innovation ” included at the EducaInnova methodology which is protected by copyright and sealed by IFIA. They will apply this tool to become able to transform creative ideas into successful marketable products with more Chances to be commercialized.
Entrepreneurship Creative Education
This workshop enables inventors and others innovators to implement, monitor, maintain and improve Smart Innovation processes promoting their development in personal, educational and professional areas generating creative solutions for problems and allowing the creation of new products, processes and services, increasing efficiency and profitability in public and private institutions.
EducaInnova for Inventors
The workshop consists of some series of playful and fun activities, all based on scientific principles of Neuroscience by using EducaInnova Brain Game contained in EducaInnova Neural Modeling Method – MIND . It aims to promote increasing the quality of life by boosting the brain performance improving cognitive skills (logic reasoning, memory, concentration, focus), creativity focused on developing innovative inventions, techniques to develop entrepreneurial skills (leadership, efficient time management, planning, persuasion, Neuromarketing techniques to sell you invention and find investors etc.) and emotional skills (self-control, self-confidence , self-esteem and empathy).